bookmate game

Steve Krug

  • soundoffairieshar citeretsidste år
    User Experience Design (UXD or just UX), an umbrella term for any activity or profession that contributes to a better experience for the user.
  • soundoffairieshar citeretsidste år
    usability is about people and how they understand and use things, not about technology. And while technology often changes quickly, people change very slowly.
  • soundoffairieshar citeretsidste år
    choose the first reasonable option, a strategy known as satisficing.1
  • soundoffairieshar citeretsidste år
    Innovate when you know you have a better idea, but take advantage of conventions when you don’t.
  • soundoffairieshar citeretsidste år
    If you can make something significantly clearer by making it slightly inconsistent, choose in favor of clarity.
  • soundoffairieshar citeretsidste år
    doesn’t matter how many times I have to click, as long as each click is a mindless, unambiguous choice.

    —KRUG’S SECOND LAW OF USABILITY
  • soundoffairieshar citeretsidste år
    as long as each click is painless and they have continued confidence that they’re on the right track—following what’s often called the “scent of information.”
  • soundoffairieshar citeretsidste år
    Get rid of half the words on each page, then get rid of half of what’s left.

    —KRUG’S THIRD LAW OF USABILITY
  • Вадим Мазурhar citeretfor 2 år siden
    We’ve come to expect things like autosuggest and autocorrect
  • Вадим Мазурhar citeretfor 2 år siden
    usability is about people and how they understand and use things, not about technology. And while technology often changes quickly, people change very slowly
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