What is Image Based Modeling and Rendering
In computer graphics and computer vision, image-based modeling and rendering (IBMR) methods rely on a set of two-dimensional images of a scene to generate a three-dimensional model and then render some novel views of this scene.
How you will benefit
(I) Insights, and validations about the following topics:
Chapter 1: Image-based modeling and rendering
Chapter 2: 2D computer graphics
Chapter 3: 3D projection
Chapter 4: Light field
Chapter 5: View synthesis
Chapter 6: Autoencoder
Chapter 7: Structure tensor
Chapter 8: Segmentation-based object categorization
Chapter 9: 2D to 3D conversion
Chapter 10: Variational autoencoder
(II) Answering the public top questions about image based modeling and rendering.
(III) Real world examples for the usage of image based modeling and rendering in many fields.
Who this book is for
Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Image Based Modeling and Rendering.