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Joshua Kerievsky

Refactoring to Patterns

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  • jbmeerkathar citeretfor 5 år siden
    many a programmer picks up Design Patterns, gazes at a Structure diagram, and then begins coding. The result is code that exactly mirrors the Structure diagram, instead of a pattern implementation that best matches the need at hand.
  • rezafaizarahmanhar citeretfor 3 år siden
    A refactoring is a "behavior-preserving transformation" or, as Martin Fowler defines it, "a change made to the internal structure of software to make it easier to understand and cheaper to modify without changing its observable behavior"
  • rezafaizarahmanhar citeretfor 4 år siden
    If you don't know patterns, you're less likely to evolve great designs. Patterns capture wisdom. Reusing that wisdom is extremely useful.
  • rezafaizarahmanhar citeretfor 4 år siden
    Refactoring helps us do that by focusing our attention on removing duplication, simplifying code, and making code communicate its intention.
  • rezafaizarahmanhar citeretfor 4 år siden
    Each pattern is a three-part rule, which expresses a relation between a certain context, a problem, and a solution.
  • rezafaizarahmanhar citeretfor 4 år siden
    In general, it's useful to run all of your tests after refactoring to confirm that the code is behaving as you expect.
  • rezafaizarahmanhar citeretfor 4 år siden
    Once again, test-driven development provides an effective way to reimplement and replace old code.
  • rezafaizarahmanhar citeretfor 4 år siden
    Evolutionary design provides a better way. It suggests that you:

    Form one team

    Drive the framework from application needs

    Continuously improve applications and the framework by refactoring
  • rezafaizarahmanhar citeretfor 4 år siden
    Due to ignorance or a commitment to "not fix what ain't broken," many programmers and teams spend little time paying down design debt. As a result, they create a Big Ball of Mud [Foote and Yoder].
  • rezafaizarahmanhar citeretfor 4 år siden
    Design debt occurs when you don't consistently do three things.

    Remove duplication.

    Simplify your code.

    Clarify you code's intent.
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