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78: Human-Computer Interaction and Game Design with Lennart Nacke from the University of Waterloo
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81: Follow the Three P’s Principle When Choosing a Job with Richard Ludlow of Hexany Audio
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82: Information Distribution, Cooperative Communication Mechanics, and HCI with Zachary Toups of New Mexico State University
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83: Toolsmith, Rendering Gods, and Revision Control System with Blair Leggett of One More Story Games
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85: The Benefits of Having a Game Consultant with Tommy Roekkum of Trym Studios
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86: Game Development is a Process, Identity, and Marketing Term with Nick Culbertson of Moby Pixel
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87: Going Indie with Jake Birkett of Grey Alien Games
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